Kyatric's Recent Forum Activity

  • Yes, that is what Construct is about.

    Perhaps you should start by reading the manual : construct.net/en/make-games/manuals/construct-3

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  • As indicated in the tilemap manual article : construct.net/en/make-games/manuals/construct-3/plugin-reference/tilemap

    You have to draw your tilemap on the layout (which is currently not the case in your c3p file.

    In the tilemap tab, select the pencil icon and select a tile that has some color on it.

    Then, simply click in the layout and it will draw the selected tile.

  • I don't know, I'm not familiar with executing and using Python.

    This is likely an answer you could find on a dedicated Python forum or community website.

  • On death do you disable the platform behavior ?

    If so, enable it again on respawn.

    Consider posting your project capx, it makes it easier to investigate what may be going on and how to provide you with an accurate answer.

  • The link is the actual preview localhost server.

    In other words, this links only works on your computer, when you are previewing your project.

    Consider saving your project as a single .c3p file, host it online and post the URL in the post for people to be able to investigate your issue.

  • Your game files must be served by a html server.

    If you have a cloud service that would do this job and provide the HTML serving, you are good to go.

    Dropbox used to be able to do so.

    It dropped the HTML server as indicated in this topic : construct.net/forum/game-development/distribution-and-publishing-26/dropbox-discontinuing-renderin-116746

    You can find some online platforms where to host your games if you need some.

  • There is actually a pacman templated bundled with Construct 3.

    It is kind of a grid movement as well though.

    It is how the original pacman would move though on the first arcade cabinets.

    If what you are looking is to allow for Pacman to turn whenever you want it to, simply remove the "limitation" to allow the input to be read at any point instead of once the grid movement is done.

    You possibly should look into using the 8direction behavior instead of the bullet and look into examples of implementation for it.

  • Can I create an rts game in real time, controlling units, without lag? because with the original plugins of construct I was very bad.

    Have you read and understood the entirety of the informations in the multiplayer plugin's manual article and the accompanying tutorials ?

    Lag will always be present because you are dealing with networking and distant servers.

    The solution you are asking for does not exists, there is lag/latency even in big AAA productions nowadays.

    Using the tools provided correctly and understanding how to design around the limitations is the best way to go.

  • How did you made it loop to create full background?

    He did not, he did draw using the tilemap tab, directly to the layer.

    How can I attach my c3p to the post, btw?

    In the same way he did, host your file on a host service and put the URL to the file in your post.

  • This is for "app bundle", a new export format, which is not currently proposed by Construct.

    So right this minute, you are still limited to a 100 mb APK.

    You likely can already, at this time, export your project as an Android Studio project and pack it as app bundle from this software. This is out of the scope of Construct though and would require to check Android Studio's documentation to see how to do it.

    This is interesting though, and I'm wondering what the dev team will have to say about it and if they feel they could incorporate this export type in an easy way in the Build Service.

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Kyatric

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