Kyatric's Recent Forum Activity

  • Your answer: Emulate anglelerp.

    Also your example is in 3D. It doesn't show/help to see what you're wanting to do.

    Are you doing perspective or something ?

  • It seems to me that the center of rotation is the center of the layout.

    If your layout is as big as your window, yes, window and layout share the same center.

    In a layout of 1200X1200 the center will be 600X600.

  • : There's nothing that has been released yet.

    You can always dig informations in this very topic. It's only 5 pages to read, take your time and read it several times if you need.

    Talkinghead is working a complete solution with tutorials and easy access.

  • In the project properties, you might check which browser is selected.

    You can force one of the predefined browser options (Preview is supposed to launch a browser. If it doesn't, there's a browser issue, try another one).

    Be sure that your computer/system/browsers match the system requirements.

    Sometime users might need to configure their ports like in this topic.

    Let us know if you still can't run C2.

    EDIT: ha it appears I was a bit slow to write my post.

    Glad you're set. Enjoy C2 <img src="smileys/smiley1.gif" border="0" align="middle">

  • : it is a sound format. WAV - PCM - Use of PCM for Wavs.

    Remember that google is always your friend.

  • It's probably a bug, but it comes from the drag drop behavior. (I guess the behavior acts on the SOL somehow).

    Queens fixed

    I removed it from the queens, did a bit of tidying around.

    I'm pretty sure the "not destroyed on export" is a result of the behavior too, as one single action should be enough.

    You should report this bug to rexrainbow in the drag&drop topic.

  • Confirmed (if my coding is correct)

    <img src="http://dl.dropbox.com/u/36472942/construct/bugs/browser-hidden_bug.PNG" border="0" />

    Neither of the two browsers condition stops the music or display an alert window.

    Tested in Chrome and FF.

  • No problem. Glad to hear you have got your project back. <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Nope, the caproj file is the gamename.caproj.

    Open it in a text editor and remove references to the missing event sheet in this file.

  • gmx0: you must have been using a very old release then.

    I don't recall capx-breaking changes for quite a while.

    Are you sure it's not missing a custom plugin/behavior ? (one that would have been updated in the meantime)

  • If it is missing, creating the missing name.xml file in the "Event sheets" folder should allow you to launch the project.

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  • For reference this topic was about implementing a dialog system.

    You might want to have a look at it for some ideas about implementing lots of textual narrative.

    As usual with features request, Ashley has a lot to do already, this might get implemented, but no timetable for it.

    This bugs me a little though as the editbox is multiline in the sense that if you press shift+enter it will jump a line and allow you to continue entering your text.

    This works the same for the comments.

    Does this do the trick ?

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Kyatric

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