Kyatric's Recent Forum Activity

  • I don't think it's the best solution though.

    I prefer having images in a different folder on export (just a matter of taste).

    I wouldn't mind having another folder "UI" for the images of your plugin if/when I use it, but I'd find it less "clean" if I had to put up with said images in my main folder.

    Again, it is just a matter of taste.

  • That variable is used somewhere else in code - once we start the death animation of a monster I set it to false so that no other actions are performed on that instance.

    You still don't need it as you can check if animation is playing.

    s playing

    True if a given animation is currently set. Animations are identified by their name (case insensitive).

    Edit: Also for "functions" you can use the plugin, or use groups, activating/deactivating them when you need it.

  • You should post a capx and give the informations asked in how to report a bug.

    Without a capx we have no way to see what you're talking about.

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  • You can use websockets to communicate with any server supporting them.

    For now you must go through custom plugins to add them, but if you are comfortable with those, you can use pretty much any server you like.

    There is also this plugin to build chat applications.

  • Ha I didn't understood at first in the bugs section.

    It's an interuption from the keyboard.

    Having, space, up and left down altogether doesn't work, on any keyboard.

    Same if you try up, left and down at the same time.

    To fix, use a different key then space. It should fix it.

  • Apparently you're right, layers seem to rotate around scrollX and ScrollY.

    That is still confusing me though.

    Allowing to let the user define the rotation center of the layers has been asked.

    Let's hope Ash could allow it in the next release.

  • I made this commented capx a while ago.

    I hope it can help you.

  • I can try my hands at it, but I'm not as fluent in German as I am in English.

  • Fallthrough example

    It is a matter of picking.

    You need to move the jumpthru out of the view, but keep a reference to it, to position it again later.

  • AMJ, alexia: then you should have a look at this topic providing capx of a simon game.

    Colors are defined as object, and the game sets a sequence that the player has to reproduce.

    I think this is close in theory to what you want to do.

  • In the project properties => Set fullscreen to scale mode does it work ?

    I don't have a mobile so I can't test it.

  • Yes it does. Courtesy of web wiz I think.

    When you make an edit of your first post, post a notice so that when moderator/staff see it, they sticky the thread again and it keeps it in the top of the topic list.

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Kyatric

Member since 18 Aug, 2010

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