Kyatric's Recent Forum Activity

  • This is what happens when spam bots messages/accounts get destroyed.

    Also Chrome is nice, FF is better <img src="smileys/smiley4.gif" border="0" align="middle" />

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  • It's a long shot but had posted about a XNA exporter with somewhat of a solid proof of concept.

  • KickStarter Page

    Just go and pledge, this game needs to be done.

    <center>[tube]w04i9zGL9ss[/tube]</center>

  • Hum there is a mistake in the explanation right before.

    The UID doesn't "slide"/change. If you delete an instance, its UID is simply gone. The IID is the value getting rearranged on spawn and destroy of instances.

    A quick capx to demonstrate

    You can see in the capx, that on the second sprite line, there is an offset, we'd expect UID 4 and instead the first instance on the left is 5.

    That's because I added the mouse object before deciding to add the second line.

    You can also see if you right click a sprite to destroy it that the IID gets reorganised for the instances that are left, whereas the UID stand still.

    And the "tutorial" you were originaly looking for should be listed in the how do I FAQ, section "Picking/selecting instance(s)".

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  • Just to note: R89 is out and Ludei and Scirra are working in cooperation at the moment.

    Infos are to be found on scirra's as well as on ludei's websites.

    Maybe this blog article might be helpful.

    As said though, there are still troubles and they will release new versions as bugs and reports get fixed.

  • In the top left menu click preferences.

    <center><img src="http://dl.dropbox.com/u/36472942/construct/forumhelp/Preferences.png" border="0" /></center>

    Than in the preferences dialog click the "Reset dialog" buttons.

    <center><img src="http://www.scirra.com/images/articles/preferences-page1.png" border="0" /></center>

  • For those having issues, have you checked ludei's blog ?

    There are links in that article that might be useful to follow to get everything to work.

  • delgado: I guess on "touch release" you can add subevents that will test dash.width

    If dash.width < X => Play sound1

    If dash.width > X and <Y => Play sound2

    if dash.width > Y => Play sound3

    Something like that.

  • You might want to consider webstorage ? (check the how do I FAQ for example of uses)

  • rafhelp: BETA R89 was released earlier today with a cocoonJS export for android.

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Kyatric

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