chrisbrobs's Recent Forum Activity

  • i was just wondering if any of you guys have come across or used 'Google AdSense'

    on any of your web sites? and if you have used it , what is your opinion of it?

    Google quote "Google AdSense is a free program that empowers online publishers to earn revenue by displaying relevant ads on a wide variety of online content"

    I signed up for it on two of my youtube sites, and after getting over 40'000 hits,i finally got a cheque/ payment...............for �1.28?

  • Thanks Lucid, i downloaded your 'quicklerptut' example and worked it out from that.

    Brilliant!

  • 440 or 480?

    crosshair.y=lerp(440,240,(3dbox.pitch+24)/48)

    (The Y is 440)

    Thanks for responding, my next question is how do i implement this?

    For example i have the following event(s)

    + down: Button clicked

    -> barrel: Set pitch to barrel.Pitch-1 degrees.

    What condition/ event combination would i use to set the 'crosshair's Y position?

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  • Can anybody help me with the following-

    My game has the following objects

    A 3d Box object (gun) with 2 buttons(up and down) that change the boxes pitch.

    A cross-hair sight that only moves in the Y direction (depending on the 3d boxes pitch)

    The 3d boxes pitch range needs start at 24 degrees and end at -24 degrees.

    When the 3d boxes pitch is at 24 the cross-hair's Y position should be 240.

    When the 3d boxes pitch is at -24 the cross-hair's Y position should be 440.

    <img src="http://dl.dropbox.com/u/22173473/question.png">

    Thanks in advance.

  • Simple 3d Tank sim, with sound effects.

    <img src="http://dl.dropbox.com/u/22173473/3dtank.png">

    Cap file (keep sounds file in same folder as the cap)

    http://dl.dropbox.com/u/22173473/tankdemo.rar

    new cap 23/03/11

    http://dl.dropbox.com/u/22173473/tankdemo2.rar

    added:

    Night vision

    Sniper at first hut on right

    Cross-hairs

    Varius graphics and sounds

    Feel free to modify/improve.

  • Check the events, on line 63 (global variable upkeep) - your Missing a trigger or condition.

    Also the blue tiled background (21 i think) is way too big.

    Hope this helps

  • Thanks for the update

  • Link to your cap appears to be wrong.

  • It should work,It must work.It works on my v0.99.97 ,So it should work without any problems.

    I get the same error regarding 'path movement'.

    I have 'path.cxs' in plugin and runtime folder?

  • its about time you go commercial man (: or collaborate

    Thanks for comments.

    Always willing to collaborate, if anyone has a good plan or idea.

  • Thanks for the comments.

    i was hoping you wouldn't clear the level as quickly as you have!

    I'm doing the next levels in 'Hard mode'

  • Demo level of a game i am working on.(exe)

    Chalk-man, name will probably change.

    Guide the player to the exit by adding objects from the 'sketch book'

    instructions included.

    <img src="http://dl.dropbox.com/u/22173473/splash.png">

    http://dl.dropbox.com/u/22173473/Level1.rar ( Level 1 only )

    Level 2 added...Puzzle push.Hard mode.

    This new link contains level 1 and 2

    http://dl.dropbox.com/u/22173473/level2.rar

    <img src="http://dl.dropbox.com/u/22173473/small%20splash.png">

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chrisbrobs

Member since 10 Aug, 2010

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