Cool, how long it takes to build a game like that with the builder? How lonk it took you, everything - graphics, sounds, music?
When I clicked try again, the game started, but the music stopped playing and the time meter below also stopped animating.
(Re problem)
If you click the play button a second time, the music and time meter again should start (I got the same problem,
It?s down to a 'wait' event that I need to change!)
(Re Creation time)
Once I get everything working, you will be able to build a unique game in about 10 minutes (using the graphics and Sounds libraries that are provided)
The current options include:
1, Game logo image (use one of the provided textures, or import your own)
2, Background image (use one of the provided textures, or import your own)
3, Set color filter for boxes and panels (common dialogue)
4, Set color filter for timer bar (common dialogue)
5, Game blocks (use one of the provided textures, or import your own)
6, Sound's for clicking and block swapping (pick one from the libraries)
7, Sound for game loop (pick one from the libraries)
If you want to use your own 'Game logo image' obviously you will have to design and create it before you import it (I use Microsoft excel to create mine). Any textures you import are automatically resized, and copied to the relevant folders.
The only thing I am still trying to sort out is the ?levels??
I am trying come up with 'random level' generator (time, points needed, bonus blocks...Etc) otherwise the created games will just be boring (the alternative, is creating 40 Plus, seperate level /groups) <img src="smileys/smiley19.gif" border="0" align="middle" />