pedro.thiers's Recent Forum Activity

  • In that case, I guess you could compare the actual time when the building start to be built and set the finishing time to that starting time + building time.

    That way doesn't matter if the game pauses or not.

    But keep in mind that players could cheat changing their own pc clock.

    If you could compare to a web clock somewhere, this would be avoided.

    Anyway, it's just an idea.

  • And by the way, my brother will and some of the guys from Aduge (Mnemons) will do workshops using Construct Classic in this national meeting. The site for the meeting is this one but is in brazilian portuguese.

    Hopefully, the Minibosses (Talbot's Odyssey) will be there too. =]

  • Hello guys!

    I'm in the organization of a studants national meeting. For the opening of the registration period we did a little animation. We decided that it should look like 16 bits, old school videogames and so. Better than that, we would make an classic videogame and record it from the screen.

    And for making games, nothing better than Construct (I used Classic). Except for the initial video and the splash and ending screen, all was done in Construct (I know the splash and ending could be done in CC, but we had a very short deadline).

    As for the video, you can see it here: Super N World in Anima Mundi.

    As you can see, we are between Anima Mundi's finalists!! We didn't expect that this should get so big! That's why there's no credits (not for Construct, nor for ourselves oO) but we'll get them there as soon as we can edit the video. For the Anima Mundi, if we win, we'll say the credits in our speech.

    If you like the video, please vote for us and support another use of this great engine!

    Thanks to you all, scirra community! Your tutorials were part of this!

    ps: sorry about the rusty english.

  • I didn't even got to test the build 40 oO.

    That was indeed fast!

  • Animations, man... I'm still waiting for those.

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  • Arsonide, this is amazing! It opens a whole new world of possibilities.

    looking forward for the release of both plugins. They're awesome!

    Congratulations on the great work.

  • Construct Classic sounds so nice.

    I'm glad that I'm watching all your growth as amazing programmers.

    Congratulations, Scirra Team!

  • HAUHUAHUHAUHUA

    PWNED!

  • I'm still waiting for the animations..

  • Any news on when the animations will be implemented?

  • You could set off the gravity and add a force towards a position or a direction, as you wish. This can be done with actions.

  • For now, we can do something like this:

    + System: For "loop" from initial to final

    + System: final Greater than 0

    + System: (LoopIndex) % step = 0

    -> System: do actions

    I did an example to illustrate my thoughts. This is the link: http://dl.dropbox.com/u/7967934/Iterati ... ve_0.x.cap

    Hope it helps someone.

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pedro.thiers

Member since 6 Aug, 2010

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