ldmn's Recent Forum Activity

  • This is essential for newcomers, thanx tulamide!

    Suggest placing it (as an important hint) in the Wiki !

  • Greets.

    Looking for a complex Construct game, could you show (a link to) some?

    Anything more complex than the "official" Demo and Tutorial games would be fine.

    They are great for teaching or as for their visuals, but gameplaywise not.

    Would need to see Construct's hard-core abilities, as until now it surprised me both with its great achievements and incomprehensible issues alike.

    Thanx. bye.

  • Greetings.

    Now I found the following seemingly simple branch case:

    <img src="http://dl.dropbox.com/u/12413456/strangebranching.JPG">

    Event 23 should set an angle randomly to 0 or 90,

    then Event 24 should execute only when angle == 0.

    But Event 24 always executes!!

    Where is the trouble, random worked in an other case already.

    The IF selection is wrong?

    Thanx for watching.

  • Does this explain the sudden change of avatar I wonder?

    The "cause mischief kitten" picture was yours, lucid, I think. I hope it will return sometime.

  • Thank you Mr. Steven,

    your comment made the error more clear to me. Really the mentioned event was to blame, it had to be fine-tuned a bit, and now all is right.

    Many thanx, happy constructing to you.

    bye.

  • Greetings,

    thanx to the Platform School Tutorial I could begin some humble experiments with Platfrom behaviour added sprites. Now as ladders are introduced, they began teleporting to (each other's x or y) positions !

    Used Construct 99.95.

    (i also tried physics behaviour, it behaved very strange.)

    Thanx if you have some cure.

    http://dl.dropbox.com/u/12413456/platformer2c_9995.cap

    BYE

    I found, if 2 events are removed, the error disappears, but of course no ladder movement will happen:

    <img src="http://dl.dropbox.com/u/12413456/platferror.JPG">

  • a light enhacement for editor readability would be nice.

    Perhaps changable font size would be a nice feature, not only for comments but for commands, too.

    (Or is it implemented already somewhere?) Currently I use the editor at 800x600 for having readable editor commands.

  • Thanx Newt,

    of course ( my bad English)!

    I wanted to say exporting games to 360, not running Construct on them.

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  • Agreed with the recent few posts.

    If Microsoft's market strategy chose supporting the 360, they must have made their decision on very solid grounds, enermous reasearch must have went into it. They must forsee the market flows more clearly than us, I think, so imitating their plans wouldn't be adverse for small-scale companies.

    As for the future customer base of Construct, sooner or later it will be the favourite choice of indie game developers, I think. And their purpose will be to port their products to best-selling and most wide-spread platforms. If Construct can help them in achieving their aim, then they're more likely to vote for Construct, and support it. It is all about the benefit of economies of scale, I think.

    And about the representativeness of this poll:

    Current poll's many votes for Linux / Mac must have derived from hobbyists I think, who prefer comfort to long-term plans. But would they fund Construct as well as the real wage-earner indies?

  • Trying to see things from an indie game developer's standpoint, would vote on consoles.

    Construct's main objective? To create games. And the most widespread gaming machines are consoles and PCs, I would think. Gaining market share on more gaming platform would be marvellous. Should perhaps see the statistics about consoles and PCs owned/sold.

    Other OS-es (mac, linux) :

    -are not specially for gaming.

    -with current Win support PC area is already covered mainly.

    Why to bother more about PCs any more?

    Internet:

    -the phuture it is, maybe when TV sets will be capable of sufring the net, then this would be a very good target for construct, would think.

    mobile devices, android, ipods etc. :

    -are again not specifically for playing games.

    Consoles remain the target, as being popular, specifically gaming platforms.

  • chrisbrobs ,

    that tutorial must have been a lot of work.

    Maybe the community hasn't discovered your work yet? Maybe that's not the correct announcement thread.

    Great thanx for putting it together.

    have fun.

  • The game project star 2 is really impressive as is the Russian site.

    They have their own

    -tutorials ("how to create a platformer in 5 minutes",... )

    -aritcles about latest games

    -can be seen that it is a lively, living community.

    Great site, would worth to translate it !

    "O, those Russians..." -Rasputin

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ldmn

Member since 4 Aug, 2010

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