DravenX's Recent Forum Activity

  • Do you have v99.97 of Construct??

  • It has the built in RTS movement.Maybe your RTS movement is corrupt?.

  • Is there any way that this can be done with Construct??.I tried almost everything and all i get is the sprite that keeps on rotating.I can do this simple movement with the old 1994 KNP ,Surely Construct can do this??.

  • You mean the city bomber example??.I have included th path movement plugin within the zip file.Take those two files path.csx and the runtime folder and paste them in your plugin folder where your construct program is located.

  • Here is the fixed cap.You only need to create a new image point.

    http://dl.dropbox.com/u/7658043/ccc/ccc.cap

  • The MM example has RTS movement behaviour.Path movement is way to linear.

  • Change your .7z file to a .zip file plz

  • <img src="http://dl.dropbox.com/u/7658043/fig1.jpg">

    Here is an example of what im talking about.the sprite needs to rotate to a certain degree and when it reaches that certain degree then it it must move left or right.

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  • A more comprehensive sprite rotation tutorial would be welcome.

  • Here's my problem.I want to use the 8 direction behavior for a particular sprite.But i also want that sprite to rotate when i press left.I dont want the sprite to just flip to the left,I want it to rotate to the left and when it faces left then it must start to move.The same when i turn right ,up and down.The sprite has to rotate in one place until it faces left,right up or down.

    How do i do this with Construct??.

  • Thank you Caspis.As for your questions : 1.The controls will vary on the type of ground loose gravel and ice will have the buggy skid more,asphalt will be more forgiving.

    2.Yes i toned down the aliens a bit there where over 100 if them at the beginning but i toned it down for the demo.

    Im still changing the graphics by using my own 3d models etc...Plus the stages will have more of an organic look to it once im done with all the drawing ,modelling stuff.The Aliens will also look and act very differently as opposed to the demo.

    But im taking my time with this game.Drawing creatures and tanks etc...isn't easy.And Creating 3d models to render them to 2d sprites is definitely not a walk in the park either.Once im done with everything i will post some screenshots and some Concept art pics of the game.

  • : Great idea .Yes dynamic lights will look very nice indeed.Still have tons of stuff to do with this little demo (change gfx ,sounds,music,add lights to buggy,More aliens,more explosions

    )The lists are endless .

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DravenX

Member since 23 Jul, 2010

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