<img src="smileys/smiley36.gif" border="0" align="middle" /> Oh i am so glad you like my promo.Here's another one that you would def like, It shows how Construct could only do 2d and nothing else. <img src="smileys/smiley36.gif" border="0" align="middle" />
<img src="http://dl.dropbox.com/u/7658043/scpromo.jpg" border="0" />
I made this little promo for Classic Construct.
<img src="http://dl.dropbox.com/u/7658043/c2clogo.jpg" border="0" />
I tried to load one of my High poly models (667000 polys) and it loaded!!.It took a while for the game to load but there's no performance loss. <img src="smileys/smiley4.gif" border="0" align="middle" />
Shadow Caster Magic
<img src="http://dl.dropbox.com/u/7658043/screenshotSC.jpg" border="0">
I played around with the shadow caster behavior and i came up with this little trick.It looks almost like grass lol.
Shadow Cast Magic Cap (Construct Classic R 1.2)
Hey i got it right <img src="smileys/smiley4.gif" border="0" align="middle"> I just had to give the light object a blur H and blur V effect to get the soft shadow.
here's the cap.I made it with Construct classic R 1.2
SoftShadowEffect
Not exactly.The light deforms around the blocks as you move the lightsphere around.It's easy enough to do this with Xna ,But i have no clue on how to create soft shadows within Construct's shadow caster.Maybe it's got something to do with the z axis.Look at the videos on that link i gave previously then you will see what i mean.
Is there any way to create shadows like this with the shadow caster?.http://krypton.codeplex.com/
Yes Zbrush 4.0 Is quite expensive at $699. I use Zbrush for local tv Commercials and for my 3d models.There is a trial demo on the website if you want to give it a try.Here's the link to the website. pixologic.com
I made this with Zbrush 4.0.I upgraded to 4.0 and it's better than ever.
<img src="http://dl.dropbox.com/u/7658043/CS2a.jpg" border="0" />
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Kyatric The backgrounds still needs a lot of work.The game is still in it's test phases at the moment.I will create a vid as soon as i have more going on within the game.
I create my characters with Zbrush or Blender.Then i render the animations with Daz3d.There are lot's of free 2d character apps out there as well.
Some screenshot's of my game Othelia.I have been working on this game for quite some time now.
<img src="http://dl.dropbox.com/u/7658043/scrnb4last.jpg" border="0" />
<img src="http://dl.dropbox.com/u/7658043/Screenlast.jpg" border="0" />
Member since 23 Jul, 2010