Hi all, i'm new to Construct. I'm going to test Construct, and i've avved two rectangular object on layer1 and a few box objects on layer2. All objects have physics and collision mask. Layer 1 rotate every tick, objects on layer2 fall down as i want, but they impact the collision mask of object on layer1, that seems to not rotate like objects but stay fixed at original position.
How can i rotate layer, object and collision masks together?? Thanks in advance to all.