zenox98's Recent Forum Activity

  • That is very close to trail blazer but jumping stones rather than gaps.

    Nice work

  • ... math is really hard

    Sorry I can't help with the maths - it's over 30 years since I did my 'A' Level in pure maths and I've forgotten everything :/

    Man, it's all well and good for him to respond to others but never the other way around. You're either running interference or cheerleading for the team. You'll be marked a lapdog soon if you keep it up. Never speak to he who must not be named.

    Keep it polite - no personal attacks.

  • If the ground (and trees) moved like the previous tiledbg example, you would have almost classic 'Death Race' from ZX Spectrum (now I'm showing my age!).

    Very cool.

  • I don't really understand what you mean by 'using this at an object which is a plugin'. Are you using some other plugin that doesn't come as standard with C2?

    Maybe best if you provide your .capx for us to see what you are referring to, if possible.

  • Sorry for bumping an old thread, but since I can't send a PM to can you re-upload your example file? It's 404 on me.

    Link updated.

    Does it work now?

  • actually who has .capx example like that ?

    Have you tried the Search facility?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • im stuck with this problem :s

    Please allow time (more than 2 hours) for users to respond. It is the weekend and users come from many different time zones.

    Thanks

  • >

    > Just FYI.

    >

    Man whoaa you're freaking me out here, do you mean that you were responsible for the bankruptcy of Goo and now you're going to make Scirra go bankrupt ? Is this some kind of threat?

    But for real dude, you should stop with your attempts of discouraging the team. If you don't like C3, then move on.

    Is it hard to comprehend ?

    There is nothing in Moot's post to even suggest such a threat so making such a personal accusation is totally unwarranted.

    Be careful what you post in future.

  • Each image will still need to be loaded into memory and uncompressed to a BMP which for the size quoted would be 6000*4500*4 which would be approx 108MB per image.

  • Here is a quote from Ashley regarding image sizes:

    [quote:1xz36cf7]Some people struggle with memory usage on mobile devices with Construct 2, but usually from lack of awareness to how images are stored in memory. Your game might be a 5mb download since all the images are compressed as PNG or JPEG, but they are extracted to uncompressed (basically BMP) in memory for rendering, which can easily make it 5-10x bigger in memory than the download size. Because lots of people ran in to this we recently added a memory usage tracker in the Construct 2 status bar. It's just an estimate, but will give you a useful approximate figure (e.g. 5mb download size, 40mb memory use).

    Source is Here.

    More useful info can be found in Ashley's latest blog:

    Understanding CPU and memory measurements.

  • Gigatron

    That is so giving the 'Space Harrier' type vibe.

    Very nice

zenox98's avatar

zenox98

Member since 30 Jun, 2010

Twitter
zenox98 has 3 followers

Trophy Case

  • 14-Year Club
  • x3
    Coach One of your tutorials has over 1,000 readers
  • Email Verified

Progress

16/44
How to earn trophies