zenox98's Recent Forum Activity

  • >

    > > drive.google.com/file/d/0Bx4FqA ... sp=sharing

    > >

    > Type the link without the '...' please.

    >

    It tells me : I can only post plain text URLS until I have 500 rep.

    I dont know what to do about that its not fair from Scirra

    [quote:6d7inxtt]Due to heavy spam on the forum, we have to block the posting of links for new users. If your link to the .capx is blocked, either remove the http and www parts, or insert * characters through them, e.g.

    example.com/myproject.capx

    or

    h*t*t*p://w*w*w.example.com/myproject.capx

  • R0J0hound's answer is pretty accurate but there are a couple of caveat's to be aware of and an understanding of XML structure is imperative.

    Be careful when selecting the XML open and close nodes for deletion. Sometimes it's quite obvious what to delete - a whole 'Event_Block' for instance - but it can get trickier if it is only certain 'Actions' or 'Sub_Events' that need removing.

    I recently removed the WIIU plugin from a users project and whilst whole sections can easily be recognized - 'Event_Groups called 'WIIU' for instance - other times it may be just one 'Event_Block'

    Anywho, as R0J0 says, make a backup before you start and have fun. It isn't as difficult as it first appears.

  • How can i get the Blur motion effect? I can;t download it all the link are dead.

    Can someone upload it for me?

    You are posting this request in different sections. This section of the forum is for the - now retired - Construct Classic. You have also asked for this effect in the Construct 2 sections.

    The effects are different. CC effect will not work in C2.

    Which type effect are you requiring? One for CC or C2?

    Windows 7 Pro, Geforce GTX 970, x64.

    Runs at steady 60 FPS until around 4000 objects then starts to drop to around 40-50 fps.

  • Hate to bump, sorry about that. Been setting up a new computer and one of my games uses this plugin, which I just tried to download right now.

    So Avast is going nuts when I try to download this from OP; apparently it's ransomware? If it's somehow been infected, any chance of a mirror?

    Avast is not good, prone to false positives.

    I've just downloaded the zip from OP and it downloaded and unzipped fine.

    I then uploaded zip to https://virusscan.jotti.org which scans with all of the industry scanners and found nothing.

  • I was just wondering how many bosses there are? i'm going to get the game in a few days and I want to know if I know all the bosses or not (because I couldn't help myself!) So I just want an exact answer no detailes or stradagies please! Thanxs!

    Please stop multi-posting the same post, especially in a totally wrong section (C3 General Discussion section).

    I've deleted the duplicate.

  • The INTEL XDK build service will be down in jun. Thats why I need to know in C3 can I build iOS&Android apps?

    This has already been covered in the Blog post by Ashley.

  • Upload the .capx where this is evident so we can test it ourselves. It might be something really easy but without access we can only guess.

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  • Where i can get Video plugin?

    Follder22

    This is an Effect.

    Why are you asking here for a Video Plugin?

    Please don't hijack a thread with an unrelated question. Ask your questions in the 'How Do I' section.

    The Video Plugin is a standard plugin found under the 'Media' section when adding a new object to a Layout.

  • Tira dúvidas, vamos interagir!

    Olá galera, estou criando um jogo de quiz no construct 2

    E gostaria de ajuda

    Jogo tem a seguinte programação e estrutura, tem 10 perguntas/ Layout, uso o mesmo event sheet para todos os layouts,

    Ta dando um erro na hora do resultado final, a quantidade de respostas certas e respostas erradas. uso duas global variavel, o erro é o seguinte, aperece de um, nao mostra nos dois resposta certa e errada

    This is an English forum - moderated and searched in English - so please ensure all posts are in English or provide an English translation.

    Also, please do not make 5 consecutive posts when you could just have used one.

    Thank you.

  • For some reason my bullets aren't registering hits against enemies 100 percent of the time.

    I have given my enemy a hit box at its front so I can determine blood splatter directions.

    When I was just using the enemy collision I had no problems but now t has the separate collision box I am just getting problems.

    Any help would be great

    https://drive.google.com/file/d/0B-CJG6cEnj-6RVFZa0pJaUx1d0E/view?usp=sharing

    It looks like you have the bullets travelling at 400 pixels per second, which is roughly 6/7 pixels per tick.

    The frontenemy hitbox is only 2 pixels wide which obviously means the bullet can sometimes travel further than the hitbox in 1 tick, therefore not registering as a hit.

  • Crikey that looks interesting.

    Many thanks, R0J0hound.

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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