zenox98's Recent Forum Activity

  • Hey guys!

    Title is pretty self explanatory. I want to make an on-rails shooter with (what looks like) vector style graphics. This questions was posted 4 years ago when the Dropbox thing still worked, and they gave a CAPX file to start with. Sadly, Dropbox is no more so no idea where to start.

    Can anybody help?

    Cheers!

    You could always ask the original poster of the .capx to update the link.

    For instance, newt posted his version HERE and I'm certain he would update his link (if asked nicely), providing he still has the .capx.

  • Why have I only just noticed this?

    Most sprite strip dialogs give you an option to set the x & Y offsets for each individual sprite as well as how many per column and row. This is because many of the stripe strips of old had a borders around each individual sprite.

    This facility exists for the Tilemap object but not for the sprite strip import, which is a shame, as I really need it at the moment.

    Just my gentle Monday rant, as I know this will never be implemented for C2 now, but it is also missing from C3, so fingers crossed.

    ...signing off...........

  • Does the individual images of the tilemap have borders? If so, have you entered the relevant offset values in the properties?

    Unfortunately it is quite difficult to help unless we can see - and test - the image for ourselves. If at all possible, please provide a link for the image so we can test it.

  • I want to make a game like jetpack joyride ;however, I don't know how can I do ? Please help me...

    Please read the Tips for posting as your question is far too generic.

    Have you used C2 for long?

    Have you read the manual?

    Have you tried any tutorials?

    Have you made any attempts/prototypes of this game mechanic that you haverequested?

    What specific help do you need?

    Try to be precise in what help you need - it makes helping you much easier.

  • Webgl is needed for effects and chrome blacklists certain gpu's, so this is a useful check to test if webgl is working.

    Your results prove that chrome has recognized your gpu and it's not blacklisted, which is good.

  • As Aphrodite has said, you should ask your questions on the nintendo forums, as there is a NDA between Scirra and Nintendo that prohibits discussion of the WII-U.

    So please, no more discussion of the WII-U here.

  • When the game is on devlopment screen some large sprites don't appear its true forme like in the game

    Your post follows none of the Bug Report Requirements so it will be impossible for Ashley to investigate.

  • Thank Gigatron for replying

    but the problem was with fx effects not supported by the chrome browser,....worked with firefox!

    You can check if chrome webgl is using hardware acceleration by entering the following as a url:

    chrome://gpu/
    [/code:2i8gduss]
  • You can copy from one project to another as long as you prepare the other project first by ensuring that any referenced object, variable, addon exists in the new project prior to the copy and paste.

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  • Hello everyone! I would like to make my first game using the tool. However, I wonder if there is an example of a game where objects fall and the player needs to collect them in a basket. For some objects points are decremented and for others they are summed up.

    thanks

    Please read Tips for Posting, specifically:

    [quote:1m3lv49u]

    We want to help, but we're not here to make your game for you. It's best not to ask too much!

  • Bugs should be posted to the GitHub bug tracker.

  • I would suggest sending an email to Scirra support for clarification.

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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