the above is incorrect. you CAN make a game with 500+ events, however, you will not be able to export your project until you have a liscense. so if your question was, "well, what if i make a bunch of awesome games, and THEN get the license, publish all my games, and have a year to publish more!?" , then the answer is yes. even once your license runs out, you can continue to sell games which were published when you HAD the liscense, so if you make 1000 games now, and in a year buy the license, youd have a year to publish the 1000+ games, and you could in theory let your license expire, and continue selling those 1000+ games you exported until the day you die. no royalties. however, after your license expires, you would then again be prohibited from exporting anything with over 50 events etc, and you would lose use of tools like the visual layer editor and in editor previews, which are quite nice.
the_Shit_hawk
I am not incorrect - I think you may be confused. I doubt Tom would get something like this wrong.
It has been said that - just like with C2 - you can open any project in the free version, but are unable to save if over the free limit restrictions.
If you are creating, then you would be restricted to the free limit restrictions.
This is easy to test.
Start C3 - Add a Text Object - Set Text = "hello" : This is one Event.
Now just copy and paste. You will soon hit the free version limit and receive a pop-up message stating such.