zenox98's Recent Forum Activity

  • This is usually caused by a third-party addon, not C2.

    Easy to check:

    Uninstall C2.

    Move remaining C2 folder to a different location.

    Reboot.

    Reinstall C2.

    Launch.

    If no error, add non-standard plugins from moved folder one at a time until error occurs.

    • Post link icon

    No need for 2 identical threads so closing this one.

    Please use https://www.scirra.com/forum/viewtopic.php?f=146&t=166254 instead.

  • I really don't want to suggest anything - it is your money after all.

    If you have proof of purchase that is date stamped, then I would hope that would be enough to ensure the purchases will be forthcoming eventually.

    Personally, I'd wait and see what Tom has to say.

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  • Oh thank you and i apologized if i send it in the wrong forum section. Was unsure to where should i placed it

    Already send an email earlier in regards to the issue I am facing, yet to receive a reply. I am just worried that the sale will be off soon and I will miss to buy the desire item if the transaction was not approved

    Unfortunately it is the holiday season and it's doubtful whether Tom will be back at work until January (which is only a few days away, but still).

    What you could do is check with whatever establishment the card was from to see if a transaction did occur. If not, then at least you can then try again.

  • * moved as this is a website issue and nothing at all to do with the C2 software.

    This is something that only Tom can deal with.

    It may be preferable to email directly.

  • Ok after wating 10 mins , the preview works, but have i to wait so long time for the preview?

    Is it a bug or it is normal?

    There has never been a bug in C2 when previewing - it is always down to other factors.

    Maybe try https://www.scirra.com/tutorials/247/how-to-preview-on-a-local-network.

    What browsers have you tested with?

    What does the browser console tell you when trying to preview?

    What is your OS?

    We need as much info as possible or all we can do is keep guessing.

  • *moved because you posted in the closed bug section.

    The image you have posted offers nothing in working out what your problem is.

    What does the browser error console tell you?

    Can you post a link to your exported project or the actual .capx?

  • You do understand that filesize and memory use are entirely two different things?

    If you had a png image of size 1000x1000 that only used 24k file space, it would still use approx 4MB of actual memory due to the fact all images are converted to BMP before rendering.

    If you already know this, then all well and good - it still may prove helpful to other users who read this thread.

  • CC plugins / behaviors are not compatible with C2.

    Someone else asked about the CC RTS behaviour 4 years ago. Here is the response: https://www.scirra.com/forum/rts-behavior_t64356. Maybe this will be of help.

    If anyone is good at understanding both the current C2 plugin architecture, and also has a good understanding of the 'c' programming language, then the source for the Construct Classic RTS plugin is HERE.

  • I have been off the board for a bit and I was wondering what the latest was regarding Cranberry Games plugins? Originally, he had said they would be free and you would pay for updates or new plugins. Is this still the care? Is he supporting them? Has he updated them recently? (Native AdMob plugin has been working fine for last month and just stopped working for no apparent reason so I thought I better start looking elsewhere.)

    Thanks.

    Wouldn't this be better directed at the authour himself?

    Also, you should maybe checkout the store as his plugins are now for sale.

  • a lot of laptops and graphic cards have switchable graphic cards. You have to make sure that construct 2 is using the "high performance" mode: see

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    it worked for me on windows 10

    Why have you pointlessly responded to a closed thread?

    • Post link icon

    I have a game that I publish in Apple AppStore, Google Play and Amazon AppStore. I have one Consruct2 project and three IntelSDK projects to create different binaries for every store.

    I have number of parameters different for every store (tracking id etc) that I change manually every time I export my game.

    I want to write these parameters in some configuration file in the IntelSDK project and get them in my Construct game. How can I do it?

    Please don't multipost across different sections.

    As you are asking for help, I've left the post open in the most appropriate section.

    *Locked

zenox98's avatar

zenox98

Member since 30 Jun, 2010

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