Ruskul I posted this topic about a month ago to talk about the sound volume, and that issue has been satisfactorily resolved. If you insist on talking about color spaces here, I personally have nothing to say about it, and I'm not going to argue with you now either because that was never my purpose.
Cheers.
How can I continuously change the pitch of a sound at runtime to simulate, for example, the noise of a car engine at different rpm?
This is very necessary for making car racing games.
Ok, I have found a solution using the "Set drawing blend" action.
However, it wouldn't be a bad idea to add the "Clear ellipse" action.
Why does not the DrawingCanvas object have the "Clear ellipse" action?
I need it to make these kinds of classic games:
Really, the Hierarchy feature is fantastic.
Develop games in your browser. Powerful, performant & highly capable.
Rotation is a basic property of any particle generator. If Construct had the particle rotation property we could easily achieve much more realistic and beautiful results, as you can see in these videos:
dop2000 Thanks. By the way, your starfish is funny.
It would be interesting if the particle properties included the "Rotation" and "Rotation randomiser" options.
Use Hierarchy:
construct.net/en/make-games/manuals/construct-3/interface/layout-view
construct.net/en/make-games/manuals/construct-3/plugin-reference/common-features/common-actions
In the layout editor, enlarge the text box by dragging its edges with the mouse pointer.
Use the Follow behavior.
Member since 29 Mar, 2024