I agree with both of you. Both of your solutions work fine, they just take a more time. The reason I asked for this update is because its just makes this process sooooooo much easier and faster, because I have multiple blocks that the player can hit and each of them would reveal a different item and I didn't want to create seperate objects for each and every one. If this feature never gets implemented into construct I will just have to settle with your advice. I like both of your ideas, but adding this feature would make them more efficient.