Somebody
What about 2 layers? One layer is for mirror and the other is for normal mode. People can choose between both which should be active. Depending on which layer people drag the sprites on, these are automatecly mirrored or not but it should be possible to move sprite(s) between both layers. Changes on mirror layer should be change immediately on the mirrored side.
You didn't watch my 3D coat link? It should be possible to do something similar in few minutes in higher quality.
I'm aware of how mirror modifiers work in 3D programs, but it might be too complex for a simple system like this. Which is why this simple mirror command was implemented:
I don't like to work with primitives (parts) from other. Everyone could have the same parts.
Now i have a reason to try out 3D Coat (commercial), i bought it but until now i didn't use it.
3D coat looks great, especially the hard edged part creation, but it does cost a good deal of money and either way you won't get the speed from idea to sprite you get here.
For me, StuffGen is a blessing, and thats why i check this forum each day on its progress.
Glad to hear that, more stuff (you probably noticed the new parts) (and fixes) are on their way.