So I have been looking into timing and such - and, obviously it's always "use dt for smooth and proper timing in C2" and "behaviours have dt built-in so they are accurate". I built a little test and there's some strangeness afoot - the longer it runs there's both more and more shift from the "reference" every second thing, but also between a behaviour and a simple +dt*X action.
I realise it can be fixed with some extra variables and math, but can that be avoided and reasonable accuracy expected with simple behaviour/dt usage? dt seems to be rounded down to 3 digits and the sum total in 1 second apparently almost never comes down to a clean 1? Or am I doing something wrong?