Link to .capx file (required!):
dl.dropboxusercontent.com/u/2383513/jumpthru.capx
Steps to reproduce:
1. Create a object with a platform behavior
2. Create a tiled background with a jumpthru behavior
3. When the platform object is falling, go into the platform with the jumpthru behavior
Observed result:
In this .capx the object stops for a moment then resumes the falling, but in my game the character simply stops and walks in the middle of the platform.
<img src="http://i.imgur.com/wBFsXIb.png" border="0" />
Expected result:
There should be no stopping at all, if an object with a platform behavior isn't at the top of the platform he should never stop.
Browsers affected:
Chrome: yes
Operating system & service pack:
Windows 8 64-bit
Construct 2 version:
r127 64-bit