inkBot's Recent Forum Activity

  • Make a value and call it something like "CharSelect" or so. Have its initial value be somewhere between 1 and 5.

    When the left arrow key is pressed subtract 1 from the value, and when right is pressed add 1 to it.

    To make it so you can't go below or over 1-5 add events that check if the value is over 5 or below 1. So when the value goes below 1 you set the number to 1 (or five if you want the menu to be cyclical), and vice versa.

    So when CharSelect is equal to 1, then you have Char 1 selected, and so on. Pretty basic but useful way of making your own menus.

  • That feature gave me enough incentive to buy it. Just made the PayPal transaction. :)

  • Question. Does the plugin allow you to change out "parts" of a character during runtime? Like say I have a game with customizable characters and instead of making entire separate sprites for each possible combination I could instead just change parts by checking values?

    (not sure if this has already been asked/answered)

  • Tried it, it works and seems stable. Awesome. =)

    Edit:

    Question.

    Please note: we may make this a licensed-only feature.

    do you mean as in if you have a Standard/Business license for C2, or a separate license for the wrapper?

  • My friend Hemul1 sent me this video of a guy messing around with a game and some code. Some of you have probably already seen it. Essentially editing the code as the game is running, which is not entirely new. But then adds time manipulation and recording actions into the mix. Pretty cool.

    http://www.wimp.com/videogames/

    Maybe some ideas for C2 could be gleaned from this?

  • You haven't included the event sheet. Right click somewhere in the sheet area (not on an event of course), choose "include event sheet" and pick the sheet you want.

  • Canabalt did something like that, maybe take a look at that?

    adamatomic.com/canabalt/edu

    Also this:

    [tube]sNfQ_B6_xy8[/tube]

  • Gotland, Sweden

    Scirra.com: Average = 37ms

    69.9.34.100: Average = 107ms

  • I find this song (and most of the shows soundtrack) to be extremely uplifting. =)

    [TUBE]NBpxEVs4H6g[/TUBE]

  • Make it myself.

    I tried my PS2 Dual Shock connected via a GAME usb adapter.

    Chrome: No go.

    Firefox:

    c12-5-PS Vibration Feedback Converter

    Button 0: Triangle (Windows recognizes as Button 1)

    Button 1: Circle (Windows recognizes as Button 2)

    Button 2: X (Windows recognizes as Button 3)

    Button 3: Square (Windows recognizes as Button 4)

    Button 4: L2 (Windows recognizes as Button 5)

    Button 5: R2 (Windows recognizes as Button 6)

    Button 6: L1 (Windows recognizes as Button 7)

    Button 7: R1 (Windows recognizes as Button 8)

    Button 8: Select (Windows recognizes as Button 9)

    Button 9: L3 (Windows recognizes as Button 10)

    Button 10: R3 (Windows recognizes as Button 11)

    Button 11: Start (Windows recognizes as Button 12)

    Axis 0: Left Stick (Left: -100 Right: 100) / D-Pad Left: -100 Right: 100 with analog off.

    Axis 1: Left Stick (Up: -100 Down: 100) / D-Pad Up: -100 Down: 100 with analog off.

    Axis 2: Right Stick (Up: -100 Down: 100)

    Axis 3: Not used

    Axis 4: D-Pad Left: -100 Right: 100 with analog on-

    Axis 5: Right Stick (Left: -100 Right: 100) / D-Pad Up: -100 Down: 100 with analog on.

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  • (SHAZBOT)

    I want to kick every VGS spammer in the head. It's so annoying.

    Still a fun game though. :)

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