Toya Aponesto's Recent Forum Activity

  • I forgot how to vote..........LMAO! How do I vote again?

  • It's gonna take forever for me to play all these games and decide which ones to vote for LOL!

  • Welcome back bro! Take time to discover whats in C2. Best wishes to your personal life too!

  • LemonDROP we're very much aware of the answer for an EXE exporter but you know, if there's a little workaround, people would want to look at it and see if it works :P

    From the screenshot in the first post, although there's tons of limitations, it somehow kinda works. So I guess people who wants the EXE exporter would want to try that.

    EDIT: Sorry, read your post the wrong way, C2 currently focuses on HTML5, there is a possibility that EXE will come next but we can't tell as of now since Ashley hasn't really completed all features of C2.

  • I'm also a bit curious, for Visual Studio, will it only use IE? Or can it use other browsers like Firefox or Chrome? I wonder if another programming software can do the same thing but not limited to IE.

  • I see, well I guess I'll have a go with that. Hopefully it would be favorable for me. Thanks! =)

  • Anyone played this game? I'm planning to make a game like it using C2 but I was just wondering if it would be alright to use their sprites/sounds etc. on my game. Plus, if it goes well, I'm also planning to put it in Chrome Web Store.

    Counterstrike 2D itself is free and you can even make your own maps and custom sprites and tilesets but I was thinking since its going to be in Chrome Web Store (which might give me income), its going to be a commercial game in a way.

    Would this be alright? Or is it going to break some laws?

  • Yeah, at some point I'd agree with VampyricalCurse. There will be those people that has like "over the hills" internet speed which I guess we could call hardcore gamers. If they find the game interesting, 100MB would mean nothing to them. But of course, not everyone are hard core gamers.

  • I found these Naruto sound effects. Might be handy to you so I'm posting the link. Cheers!

    BTW. You might run through a survey before you get the rar file :P.

    sharecash.org/download.php

  • Yeah, that's a good idea. That helps with C2's 'Documentation' and 'User-Friendliness'. =)

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  • Congratulations to the Scirra team for making it through a year and more to come! Happy birthday C2!!

  • I agree with C2 and HTML5 being a baby as of now. C2 can't really do heavy games yet seeing as it runs on a browser and a platform that's not yet "standardized" or whatever. But I believe that completing the HTML5 exporter is easier compared to other exporters (I think) so I'm patient enough to wait for it to be done.

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Toya Aponesto

Member since 12 Oct, 2009

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