SSG-Jessie's Recent Forum Activity

  • nevermind, i looked into it, random times are an option but u have to use fuctions and function returns

  • i too am making a platformer, and ive been dwelling on a more AI feel to the enemies, would be nice if u can set up a random amount of tics and millisecond, then have the action set a random variable between 1 and 2, which would depict which direction the enemy is facing, and a counter condition that says this is only true if player isnt in LOS or X distance, would give the illusion of a wondering enemy

  • enter a second condition that says only play animation when walking, ELSE(special condition) add another event that says if player is walking(invert this condition) set animation to standing

  • there are tutorials and documentation covering every aspect of this.

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  • u were able to do ALL OF THAT,, and u cant make an object variable? that was outrageously awesome, i cant help. hell of a game

  • http://www.box.net/shared/ueft1m53xs

    ignor layout 1 and just run layout 2, ull notice the problem when u jump on the blue platform. as the platform moves, there are instances of u falling, which is making my character none the less glitch, anyone got an idea?

  • set the player to have private variable, for this purpose we'll call the vairable "coins" and set an event to where when overlap between player and gem, increase private variable 'coins' by 1. have the access to the areas blocked off and set an event that compares a private variable, reaches cirtain amount, destroy object ubstructing the way

  • well u have to insert a keyboard/mouse object into the layout first, after that the option will be available

  • studied this recently lol just put an action on your 'start layout event and set mouse scroll speed, woot woot i know something

  • is that your messenger account or just email?

  • i have yahoo im, its

  • everything helps, when it builds toward a goal, although i would like help in terms of building upon the structures i have created already. viewing different versions of my idea was not my intentions when requesting help, but i appreciate your enthusiasm and will look forward to seeing your take on things

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SSG-Jessie

Member since 23 Sep, 2009

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