Thanks, smitchell. That's almost exactly what I'm doing now, actually. I just tested it out on my buddies computer and he has a pretty large cursors relative to his low resolutions so when my little custom grabby hands comes into play, it looks tiny compared to the standard cursors because the Canvas is scaled to fit his screen. I "unscaled" the custom cursor graphic but it'd be nice if it was built in so that I didn't have to worry about cursor types and resolutions effecting the appearance of consistency.
My problem might be unique though; the easiest work around would be to use all custom cursors but I can't do that because of the design of the game. I was just wondering if there was a plan to put Mr. grabby cursor in.