I read somewhere that Konjak tried getting one of his games on there, but they didn't go for it simply because it was made with MMF2. So, um. Nevermind :)
Isn't Nifflas' Saira made with MMF2 too? I've been under that assumption. Then again he has recognition but so does Konjak so that doesn't make much sense to me. I've crawled through the Steam developer documentation and remember reading that one shouldn't primarily aim to use Steam as a release platform if one isn't able to meet a bunch of standards and API integrations on the application itself.
To me it seemed like integrating a lot of the required code would need you to be able to control the compilation of the executable to an extend that sounds like a lot of trouble to do with a piece of software like MMF2.
and thats pretty racist if you ask me, what if a game is made with an instrument? when the game is great and competitve with other indie games?
Hardly racist. It's easy to think that an indie developer wouldn't have the resources to provide localisation and support to meet the platform standards. It's not like you can just throw Valve an exe and expect to see the money flow.