RayKst's Recent Forum Activity

  • Confirmed on Chrome. You're using a custom plugin (dropdown). It must be causing it.

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  • It is possible in a limited way with way points. It would serve for some cases but not for a lot of others. When we think about paths we're talking about curve paths not simple straight. These are straightfoward to implement (maybe not for everyone). Make a spline path with these way points and then it get's really useful.

  • It's all about how you design your sprites. I use this shaking in a controlled way (by painting sprites in a determined way) to simulate step up and down character movement ( advanced technique :) ) But yeah if you don't care about that just use a fixed height invisible sprite with platform behavior and attach your character to it.

  • Well found the origin of my problems:

    I had

    -Enemy.isSomething -> Jump

    -Trigger Once

    What was happening : When one enemy triggered the if once, it wouldn't trigger again for any other enemy. I had trigger once on animations too. When i removed them all it all worked perfectly. Very strange.

  • Yeah creating a dist variable should be more adequate to my events.To use Yann's solution i'd have to use an 'OR' for my particular case. I'll go this way for now. Yet Pick by Comparison would be very welcome. I hope C2 will be on par with Classic at least on non graphical things soon. Thanks R0J0hound.

  • Eheh nice ! Combining two words for each insult gives you a lot of combinations :D

  • Here's a starting point :D Link

    Look at Bullet Behavior properties and tweak them as needed. Same on event sheet.

  • Ashley, is Pick by Comparison to far ahead ? Would greatly facilitate things for my game. If it wont be coming anytime soon any idea of how do i simulate it ?

  • Seconded. This would be a great help, specially for certain types of games, and mainly spline paths not straight.

  • No prob. Finding out if a bug is already reported is next to impossible...

    No just boring :)

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  • Iji is quite possible the best Game Maker game of all time. The creator took years to finish it. Would probably have taken much less time if done with Construct :D

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RayKst

Member since 22 Jul, 2009

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