Problem Description
I'm writing a game with a server that sends questions to all connected clients, that then respond. The server program is working fine, but the client is not connecting. I have isolated the problem to the fact that it will not log in. I then made a new project with three layouts. The first layout connects to the signaling server, and then enables a button, which works fine. The button goes to the second layout, which logs in with the required alias, which is supposed to activate a second button, but the button never activates. I've tried exporting it to node-webkit, html5, android, i've tried changing the alias, but it never logs in.
Description of Capx
The capx has three layouts, and I describe their function above
Steps to Reproduce Bug
- Launch game
- Click okay when enabled to attempt to login
- Confirm button moved. It is in a different place to distinguish the first layout from the second
Observed Result
On the second layout, the button never activates
Expected Result
The button should activate, being caused by the Multiplayer plugin logging in.
Affected Browsers
- Chrome
- Opera
- Node Webkit
- Android
Operating System and Service Pack
Windows 8.1
Construct 2 Version ID
204.2