PGspy18's Forum Posts

  • 4 posts
  • Problem Description

    I'm writing a game with a server that sends questions to all connected clients, that then respond. The server program is working fine, but the client is not connecting. I have isolated the problem to the fact that it will not log in. I then made a new project with three layouts. The first layout connects to the signaling server, and then enables a button, which works fine. The button goes to the second layout, which logs in with the required alias, which is supposed to activate a second button, but the button never activates. I've tried exporting it to node-webkit, html5, android, i've tried changing the alias, but it never logs in.

    Description of Capx

    The capx has three layouts, and I describe their function above

    Steps to Reproduce Bug

    • Launch game
    • Click okay when enabled to attempt to login
    • Confirm button moved. It is in a different place to distinguish the first layout from the second

    Observed Result

    On the second layout, the button never activates

    Expected Result

    The button should activate, being caused by the Multiplayer plugin logging in.

    Affected Browsers

    • Chrome
    • Opera
    • Node Webkit
    • Android

    Operating System and Service Pack

    Windows 8.1

    Construct 2 Version ID

    204.2

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  • Sorry for the delay, I just got home. Here is the capx if you want to look at it. In order to enable the keyboard, start the menu layout and press space, then hold any control key for three seconds to start its process. if you leave it running, the looped audio file is 45 ish seconds long so it should loop (and maybe skip) every minute or so.

    EDIT Nevermind...I can't find any way to attach the capx, and it wont let me put a link in.

  • I only use chrome, and im on the latest update...

    Do you think chrome could have broken something in the latest?

  • I'm making a game in which I need a piece of audio (in this case, an air conditioning ambiance...thing), and I use the Audio component to play the file and loop is set to true, and it does loop, but when it does, it skips. Is there any way to get it to loop more...seamlessly?

    Thanks in advance

    Patrick Gelvin

  • 4 posts