Farmrush's Recent Forum Activity

  • I'm going to be making a parallax background, but instead of extending the level by whatever amount I'm just going to have the backgrounds scroll and loop endlessly. I'm wondering if Construct has built-in support for this or if I'm left to my own inventions.

    If you don't understand I'll try to explain it. Imagine a 200x100 image that connects on the right and left so that if you were to place them side-by-side they would look continuous. This is essentially the idea, but I'd rather not have to make the level huge and just have the image scroll through itself continually.

  • ohhhhh, so I'm not just insane.

  • I reinstalled and everything seems fine now. Thanks.

  • I don't see a parameter page.

  • I don't have a system icon, lol.

  • Yeah, I realized what I did. I feel kind of dumb, haha. Anyways I'm having another issue.

    In my resources tab on the ribbon there is no "Manage Global Variables" option. I also seem to be missing some other small things from the interface; I only have "Animator" and "Layers" in the bottom right. I haven't modified the interface so why is this?

    Also, how do I reference a global variable in my code? Say I want to increase the player speed by a global variable called FASTMODE, moving the player by "Player.X - ((200 + FASTMODE) * TimeDelta)" doesn't work. It says FASTMODE cannot be referenced or something similar so I'm assuming the error is with my syntax.

  • I'm trying to have my sprite face the direction of the mouse. This is relatively simple and I've just set it to [Always] face the direction of MouseX, MouseY, but for some reason this is off by some degrees. It rotates with the mouse, but doesn't face directly at the mouse. Any ideas?

  • there are ways to do something like this

    how were you planning to define the path though?

    I'm not sure... in GameMaker there is a path editor where you can just define points and reuse it as many times as you want. If such a feature doesn't exist, it'd be nice to add one!

  • I was wondering if there was a way to set a predefined path in Construct. Let's say for example I have a path that isn't straight from A to B and want the player to move towards B along the path if I hold the right arrow down, and vice-versa for the left arrow.

    Is this possible?

  • Sometimes it is extremely difficult to reorder things in the event editor by dragging them. I usually end up copying and pasting or just inserting entirely new subevents, because dragging them can really be a hassle with you have subevents or subsubevents and Construct can't decide where it wants to put what you're currently dragging (or sometimes decides that it should only go in one place and not any others). Are there any plans to improve this? It seems like the acceptable zone for placement is only a pixel thick sometimes.

  • Also "for Each Column" and "for Each Row"

    Hmm, I guess, although this is pretty easy to implement?

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  • in the event editor should say:

    For Each element in [MyArray]

    Just a minor suggestion.

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Farmrush

Member since 15 Jun, 2009

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