Hello, I was wondering if anyone can give me some tips for character animation using bones. I've used bones to animate tree's and simple semicircle rotations but character animation is proving to be difficult.
Also i was wondering, with bones, can you interact with them? For example, say I have a tree with 30 leaves each one attached to the branches via bones, would it be possible to have each leaf twist towards an object or the mouse pointer as it moves dynamically whilst still maintainint their pivot point on the tree?
Any help would be very much appreciated,
here is the project I'm working on...
Thank you for any responses!
Mik