madster's Recent Forum Activity

  • Wow is this playable already? when did this happen?

    Did I play it already?

    It's all so blurry.....

    link doesn't work now though.

    About fullscreen.... yeaaaah aspect ratio is rather annoying right now with Construct. I worked in a solution for a game and spent more time working on the resolution deal than the actual game. And the solution itself is rather annoying too, but it works (fullscreen, black bars. There's a thread about it).

    I still prefer stretched fullscreen over a window though. >_<

  • madster, it's just about how colours work together, how they affect each other, which colours produce certain moods etc.

    Check these out, they should help a bit

    http://www.colormatters.com/colortheory.html

    http://www.colorsontheweb.com/colorwizard.asp

    http://www.artyfactory.com/color_theory ... theory.htm

    You could have your game full of just boxes, but with the proper colours it could look great. Knowing the basics of colour theory will help you produce a game that's more pleasing to the eye, therefore more people wanting to check it out when all they see is a screenshot.

    I just got to read this. Awesome! thanks!

    I'll put it to good use

  • Beautiful.

    I did feel that the sun and the boss' attack graphics' squaryness clash with the overall smooth lines of the games.

    If you want to introduce it as a theme, I would suggest you take damage from anything that looks squary, so that means the sun wouldn't look that way.

    It looks nice, but it clashes, and as such I spent most of that level looking at the sun and expecting something to happen with it.

    Wonderful graphics and animation, though it could really use some in-betweens.

    About gameplay, although it's standard platforming it really works and I liked the theme and flow. Hover and jump key could have been the same though, but even if it's not it still works.

  • I'm a little late to the discussion, but:

    Matlab.

    tailor made for math, simple to understand and use.

  • I love cheese.

    system compare: points equal goal points

    -go to next layout

    design each level on a different layout. This is the easiest way to do it.

  • In my humble opinion, you should fake it.

    Use statistics. Estimate. Use a random chance. Step step step. No one will notice and the game will run fast.

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  • What is slowing you down is not graphics, it's collision detection.

    Each bullet gets tested aganist each object.

    Culling won't help you there... try disabling collision and see if it goes faster (remove solid attributes from both objects, if that's what you're using).

  • Inis have groups and values.

    if you open an exisiting ini file with the ini object and write a new value, it will be appended.

    if you write an existing value, the previous will be overwritten.

    you may NOT use the same value twice within a group, as it doesn't make any sense.

    You may check before you write, and see if the value is there. This would in fact let you know if you were about to overwrite a value that was previously there.

    If you plan to treat ini files as strings (which is absolutely unnecessary) you could try the binary object instead.

  • What bug is that?

  • Oh special hidden program... which contains a password, even if you're not seeing it.

    There's only one way to encrypt things and that is using a password.

    Unless you use WWII era systems where the algorithm is secret, of course. Which is totally insecure, as there are not so many algorithms families out there.

    But that's ok! I just think it's funny. There's this program called Keepass (which I can't stop reading as Keep-Ass) that stores passwords and encrypts them... and needs a master pasword. Dawg.

    And I plan to use it.

    Someday.

  • I think they look fine too, but then again I'm no graphic artist.

    Speaking of which, what's this color theory you speak about? I might end up doing art for my game, since the guys that were going to help are not really doing anything :s

  • If you installed multiple versions, the installer might have uninstalled the last one and removed itself from the control panel's list (you did check there, right?). If so, just manually delete the remaining copies, as the uninstaller should have taken care of registry or whatever.

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madster

Member since 17 Feb, 2009

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