mumu64's Recent Forum Activity

  • Copy pasted from the Game Jolt-website:

    <img src="http://gamejolt.com/img/pandac-full-2.png">

    Game Achievements Closed Beta Program

    Achievements are currently in closed beta, and we're looking for some helping hands that would be interested in testing the system. We're looking for developers that are serious about using trophies in their games. If you think you'd be interested in being part of the closed beta, send us an e-mail to and let us know. Be sure to include your username in the email, as well.

    Give your games a jolt with the Game Jolt achievements system! Allow gamers to achieve trophies, high scores, and even save their games/levels directly onto the Game Jolt servers.

    What creation tools/languages does it work with?

    Finally an achievements system that works with nearly any game on nearly any platform! As long as your creation tool/programming language supports HTTP operations and MD5 (or SHA-1), you can implement the achievements API in your game.

    Is it difficult to work with the system?

    Well, we're doing everything we can to make this system as easy to use as possible. Developers already work hard enough on their games as it is, so adding achievements to those games should be made simple so as to make it fun, rather than a big pain. Along with the Game Jolt developer community, we're working on making libraries and plugins to work with as many creation tools/languages out there. There's a very good chance that your chosen development platform already has a plugin. If you'd like to help with this endeavor, contact us!

    What features do I get?

    The system currently has support for trophies, high scores and data storage. We're working on adding game/player status and cleaning up some of the functionality before release.

    Is there an added benefit to implementing achievements?

    Besides the fact that many gamers are drawn to achievements and unlockables, when the achievements system comes out of closed beta, we'll be heavily promoting the games that use it.

    In Closing

    Thanks for your interest, and we'll keep you posted on progress and new developments regarding the achievements system!

  • For your info:

    [quote:2zf68c14]A lot of games before us had already shipped with cloth simulation, but often those methods gave the impression of either silk or rubber --

    http://www.gamasutra.com/view/feature/4 ... on_in_.php

  • Thanks for the reply. I didn't know there was ad revenue on Game Jolt.

    It must be difficult to become popular on Game Jolt, because as time goes by, more games are being uploaded on the website, making your games harder to spot. I guess.

    I downloaded your Audia game on Game Jolt today. You're getting richer

    Audia is like Nintendo DS' Electroplankton:

    Subscribe to Construct videos now

    What is your plan on how to bring your commercial game (towerclimb) to the people?

  • I just found Davioware's game "Audia" on Game Jolt (via his own weblog) and was wondering: what is your experience with putting a game on Game Jolt?

    Do you get the idea that 10 or more people try your game and give feedback on it?

    And what's next? Or what do you do next with the game?

    I'm just curious at what people have done so far with their game, after finishing it.

  • What's your point?

    I've been reading too much Drunk Hulk, which explains my behaviour in this topic: http://twitter.com/DRUNKHULK

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  • Scirra Forum total members: 2080.

    Scirra Twitter total members: 44.

    It's not da same!

  • Could be said that UDK/3DRAD are the 3D equivalent of Construct/Game Maker?

  • Lol Construct can never compete with UDK.UDK is a 3d games creation prog and Construct can only do 2d stuff.But Construct is the ultimate 2d games creator so far.Although Construct is still in it's beta form it can definitly compete with mmf and games maker.

    I did not mean to question if they can compete.

    So, (U)DK stands for development kit.

    I think Construct can also be called a development kit, or not?

    Question 1: when is something called an engine, when is it a development kit?

    Question 2: can games be created in UDK without any programming or scripting knowledge? (reason for asking this question is only general curiosity. For both questions, actually )

  • I was looking at the unreal engine website (http://udk.com/features) and I'm wondering:

    what's the difference between UDK and Construct?

    Can Scirra also be called a "development kit"?

  • I'm looking forward to use (in either Construct 1 or 2):

    • multiplayer over Internet
    • multiplatform (android)
    • if possible, possibility to use it on playstation network/xbox live
  • Thanks for the replies, I will try it.

  • hello,

    I have a question about the following situation:

    • one moving sprite (bullet behaviour) from left to right
    • on right side a gun that shoots a bullet (bullet behaviour), aimed at sprite.

    But because the sprite is moving, it misses: it shoots at the position the sprite was, at the moment of shooting.

    How would I let it aim a little bit lower, so that it hits the sprite?

    for example:

    Angle: Bullet towards Sprite.bottom minus 8 pixels

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mumu64

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