Is there a quick way to let a game restart and set all values as it was when starting the game?
(for example: restart the game at the game over-screen)
Perhaps unload everything and reload layout 1, as if the program was starting again?
If this is possible in an easy way, is this done with an action from the system-object?
(I can't think of anything else than: check which values change and reset them to its original value, when a "restart"-button is pressed.)