mumu64's Recent Forum Activity

  • I have no idea how plugins are made, but should Scirra fix this on their side? Or should/could Intel have made their update compatible with C2's plugin?

  • Matrixreal, interstitials are also working for you and you downgraded CLI?

    Just wondering how you managed to get admob fully working.

  • Using CW7~14 and use CLI 4.1.2 resolved browser object issue and banner issue...

    Thanks for your reply.

    However interstitials are still not working in my admob test apk. (the banner is displaying)

    Did you try interstitials?

    (Less important ) Question 2: why did you type CW7~14? I tried CLI 4.x and CW14 and the banner worked, but when I tried CLI 4.x and CW12, the buttons I placed on the layout were invisible. So perhaps it is best to currently use CW 14?

  • *bump* - hoping that Scirra wil update the admob plugin, so that it works with the latest update from Intel XDK.

  • Yu Ho Do you have any news regarding your problem?

  • My problem is the same or similar.

    My problem is: banners and interstitials are not showing.

    I am using the latest version of XDK and Scirra (beta) (downloaded it 1 or 2 days ago).

    I am using the official (Scirra provided) admob plugin.

    It used to work on before, on my other 2 Play Store games.

    Something I have tried, without desired effect: downgraded "CLI" in Intel XDK from 5.x to 4.x.

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  • I am looking forward to have a Scirra-made plugin that provides Google Play Game Service achievements and leaderboards to be used in Google Play (so it should be made in a way that Intel XDK recognizes it), that can:

    • display an achievement that is just achieved
    • display list of all achievements the game is offering
    • (save and) display leaderboard

    I once tried the Scirra plugin, but some things (I forgot exactly what it was) did not work as well as the plugin from Cranberrygames.

    So I used Cranberry's plugin, but I am running into problems since the Intel XDK update.

    I dislike being dependent on 3rd party plugins. It is another variable I do not need.

  • I used another layout to display achievements or leaderboards

  • http://www.gamasutra.com/blogs/MaryMin/ ... Mortem.php

    This article is about an example of a game being pirated in China. And how the original developer reacted to get the copy off the Chinese market place.

    I was just reading other threads on the same topic and here are some selected highlights <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    • piracy: you would not earn money from the pirates anyway
    • google play is full with reskinned direct clones
    • if other people clone your game, it means you are doing well (hooray for you^^)
    • if anyone (who is capable enough) wants to steal your assets, they will get it
  • Nice!

  • hello,

    This topic is meant to be informal about plans from Amazon:

    "Android developers now have the option to be paid by the minute rather than by fees for in-app items."

    http://www.informationweek.com/mobile/m ... id/1321950

    "The company’s announcement states, “Many apps and games that are marked as ‘free’ turn out not to be completely free. They use in-app payments to charge you for special items or to unlock features or levels. In Underground, you will find 100% free versions of popular premium titles.”"

    http://www.networkworld.com/article/297 ... -apps.html

  • Thanks and hi to the lurkers! ^^

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mumu64

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