mumu64's Recent Forum Activity

  • Nice effect!

  • oosyrag

    Thanks! I’ve studied it and understand it now.

    The technique to go through pairs ((loopindex*2) and 2nd event: (loopindex*2+1)) is something I never would have come up with.

    How did you got to use it? Did it come from a match background or is it a programming technique?

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  • You are right, when saving in C3, it becomes c3p.

    So I share your confusion now.

    I will then just pay attention if this ever happens again, thanks.

  • I saved the capx from the forum (someone's dropbox) directly to my dropbox.

    Opening it from dropbox in C3 (today) is not working.

    Did I do something incorrectly?

  • in dropbox it has .capx extension.

  • hello! I don't have time to make a solid bug report with trying to reproduce it, so I will do it this way to see if other people have had the same experience and maybe even advice.

    • downloaded a .capx from the forum (so I guess it was made in C2)
    • opened and edited it in C3
    • saved it to dropbox on computer 2
    • opened it from dropbox on computer 1
    • C3 does: downloading, importing, message: "failed to open project. Check if it is a valid Construct 2 single-file (.capx) project."

    If this happens again, I will see if I can make time to make a bug report.

  • oosyrag

    What does this do? (and why "width-1"?)

    -> Shuffler: Set value at (Shuffler.?Width-?1, 1) to Array.?At(?CurrentPick,?1?)

  • Wow great. As soon as I get near a computer today or tomorrow, I will study your capx and get back to you. Thanks!

  • Who plays? Pick a random team. Then do they play another random team? And then the two remaining teams play each other?

    This is the part I would like to receive tips for techniques.

    Answer to your questions:

    Who plays? (The Player selects a team) Pick a random team.

    Then do they play another random team? (yes)

    And then the two remaining teams play each other? (yes)

  • I have searched the forum and tried a few things, but I am looking for help in what kind of direction I need to go.

    (My knowledge of arrays: basic. I have read the manual and tried experiments with most of the functionality.)

    Wish: there are 4 sport teams. Every time I click a button, they have played a game and I can see the scores and result.

    I think I need an array for this.

    Pressing the button and filling the array with goals scored per team is the basic level I could achieve.

    What I think is also necessary is: how do I let C2 know that when I play team A versus team B, that only team C and team D are left to play a match. (for example team C versus team B is not possible, because team A is playing team B)

    If I am not clear enough, let me know.

  • (...)

    Please finally consider the fact that multiplayer is a must have for every game creator.

    (...)

    No

    I like the reply (/replies) from Ashley.

    From here on I think it is better that if there are any other concerns, to do as Ashley is suggesting and make a seperate topic and stop replying in this one developer's (interesting to read) opinion-thread.

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mumu64

Member since 8 Feb, 2009

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