mumu64's Recent Forum Activity

  • Overall I am happy to see everything I am using is working.

    Also, now I am still logged in when I return to the forums. Great!

    So far my favourite new forum feature: to follow a topic without replying to it <3

  • Perhaps you can start by opening templates (bundles with C2) and look for the runner template.

  • Perhaps make the legs and arms connected by a limited joint, so it doesn't turn 360 degrees and for jumping perhaps use impulse at the center of the torso instead of force?

    Did you have a look at the ragdoll template?

  • Thanks for the example.

    Set unixDate
    Browser.ExecJS("new Date('" & textDate & "').getTime() / 1000")
    [/code:315j3yd3]
    
    If unixdate is a C3 system expression, why do you use js?
  • hi chadorireborn,

    I have copy pasted this from a sticky-post for you: "If you have suggestions for new features or improvements in Construct 3, we have a feature suggestion platform here which lets everyone vote on their favourite ideas:

    https://construct3.ideas.aha.io

    Please look for existing ideas before submitting a new one. It's better to get all votes on the same idea than spreading it around."

  • How does Enhance make money?

    We have deals with the service providers so that we make money when apps implement their services through Enhance. This is a win all around as developers and publishers are not charged to use Enhance and service providers get a chance to have their services implemented easily.

  • Thank you!

    Do you want to be credited by people who use your plugin?

  • Try Construct 3

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  • The premise looks wonderful.

    What is the business model of Enhance?

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  • Thanks R0J0hound.

    Although I could not get your example to work, I understand that it makes the player go in a circular motion.

    So I used the logic of https://www.scirra.com/tutorials/1050/basics-of-circular-motion/page-3 to make the player move around the earth.

  • hello,

    Mario Galaxy has mario running on spheres/planets.

    I wanted to try this in 2D and tried some tutorials.

    The player uses platform behaviour and the sphere uses behaviour "solid", but that makes it not perfectly round.

    So the player-sprite moves a bit up and down, while walking around the sphere. (because the sphere sprite is perfectly round, but the solid behaviour uses the collision polygon - which is not perfectly round. The player walks on the slopes of the collision polygon)

    If this was a stairway, I could make an invisible ramp, but this is a circle and that makes it difficult for me to think of solutions.

    I hope I could make my question clear. If not, I will make a gif.

    What is your suggestion to make it appear the player walks on a perfectly round sphere, instead of the collision polygon where it is actually walking on?

  • Looks nice! It was hard to hit the enemies. I think I saw a gun as item to pick up? I could not reach it... I am bad at testing games I guess.

    May I ask which effects you have used?

    I may never use it, but I like playing around.

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mumu64

Member since 8 Feb, 2009

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