It uses (100-1)/(100-z) for the scale now. Change the 100s to adjust the amount of scaling. It may be ok to just use z directly like before. It all depends what is acceptable.
Thanks, it also works for me.
I do not understand the 100-part, though. If it is not too troublesome, could you explain it or point to someplace where I can read about it?
(100-1)/(100-z), if z=1 --> (100-1)/(100-z)=99/99 = 1 = the image is not scaled up or down, if I understand correctly.
And if z changes, the outcome changes, which affects the scaling.
If I am right about how this works, then the question is maybe, how did you get to making this genius way of handling it?