Mipey's Recent Forum Activity

  • Clones are separate textures as far as C2 runtime is concerned, so it draws each of the three in their own context. Just my guess.

  • Hm. No major issues on my side, so I probably can afford to nitpick... The separator between unread posts and user profiles (gravatar + stuff) is kind of, you know, intrusive, detaching. Just my 2 cents. move that UNREAD stuff and the separator to right side, maybe?

    Actual issues come first, of course! Just a consideration.

  • Doable, but not for beginners.

  • Oh, that's easy with shaders, however these require WebGL-enabled platform.

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  • Been too long since I last worked on addons so I've gotten quite rusty. Also, I think it'd be better to do those separately, to avoid feature bloat.

    Sorry!

  • Uh, the latest beta introduced support, for actual Wii U export you need a specific plugin, if I'm reading it right.

    It ain't no magic one-click-export, lads. Nintendo won't have that.

  • It'll be faster to just draw a mockup and use those to work with.

    I recall a top-down Jurassic Park game, though I'm not sure those sprites are available.

  • Happy new year :)

  • Ah, right, you want a set of unique numbers. Here is a tutorial for that:

    Generating Random Numbers Without Duplicates

    Not very elegant solution in my taste, but it should do you well. What I normally use is a Fischer-Yates shuffle method (google it), as demonstrated here:

    <img src="https://dl.dropboxusercontent.com/u/629300/Images/shuffle.png" border="0">

    I just iterate through the function results and draw the frames in supplied order.

  • There is no easy way to format text inside text object. With some crazy math skills, you could create multiple text objects for each differently formatted string within the text.

    Alternatively, you could use the HTML text plugin which name I fail to remember; you give it HTML code and it shows the formatted text. However, it has its limitations, such as being rendered above canvas and thus not influenced by shaders/layers.

    Finally, there is spritefont, which again has its limitations, specifically the fixed width. You could have different styles - regular, italic, bold, italic bold. But you probably want to use regular fonts that aren't monospaced...

    Here, check this plugins list for plugins that you can use to this effect. Try Pode's WebFonts or JesseJoh's HTML elements.

  • Why not use HTML formatting?

  • You may want to use choose system expression instead.

    choose(1,2,4,5) picks a random number from the list, excluding the 3. You just need to fill the parameters by listing animation frames excluding the current one.

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Mipey

Member since 16 Jan, 2009

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