And they are the cheapest as well... Yeah, I should tone them down a bit.
Edit: Also, new version is up!
- more balancing (machineguns have a shorter range that just about covers the next section, they'll have better range with experience)
- limited the power potential (fire rate, range), but damage can rise indefinitely.
- can now sell turrets for the value that rises with their experience (to sell an experienced tower and build two or more inexperienced towers?)
- should be more challenging now.
Laser turret cost rises very sharply - for a reason. In tandem with other turrets, it enables rapid leveling, which is often key to survival! When it is used right, that is.