Sslaxx's Recent Forum Activity

  • Yes, I did try it. I told XAudio to play from a resource, but nothing happened.

  • This thread by thomasmahler made me wonder.

    Can OGG files be stored as a binary resource?

    And the answer appears to be "no", which is a pity. Is this really so?

  • Just "filename.ogg" it seems. Thanks for pointing that out.

  • In other words, they need to be re-written?

  • Using 0.98.7.

    As in, an executable created with Construct looks for any OGG files used by the project in the absolute directory the project was created in.

    C:\Documents and Settings\Stuart\My Documents\My Code\Construct is the directory where I keep all my Construct projects and related files (PNGs, OGGs, MP3s etc etc).

    So:

    I loaded up a test project and exported it to an executable in another directory.

    Next I renamed the Construct directory under My Code to something else.

    Then I attempted to run the executable. It came up with an "Unexpected error" and terminated.

    When I renamed the Construct directory back and re-ran the executable, it worked.

    Note that as I only use OGGs for sound I have not tested this with other sound formats.

    I am aware the priority of looking for OGGs (at least) is the executable directory then the project home directory, but I guess the real bug here is that if it can not be found in either location it shouldn't crash as it does - exit gracefully or run with no sound, I guess?

  • In the project list, why am I not simply able to right-click an event and delete it? I can right click layouts and delete the layouts, but I can't delete events here. Yikes. Why do I have to go to the event sheet manager for that?

    This does seem a rather peculiar omission now that you mention it. I'd never really paid it much heed before now. Hmmm. Perhaps the interface needs going over looking for similar inconsistencies...

  • Can't remember where I first heard about Construct, but the first time I looked at it (maybe 12-18 months ago), I couldn't be bothered to actually learn about it. So it stayed unused and eventually uninstalled. Cropped up again because I was reading about Game Editor, and part of my searching to do with that came up with Construct. So here I am.

  • Till the next build, when some important and silly things are fixed. Shouldn't be long.

    Sensible idea! Is the next release purely bug fixes this time around?

  • I'm not sure I follow why a Sonic game would be so different from any other platformer...

  • Would Deadeye's platformer tutorials be of any use?

  • Yeah, do point your students this way too!

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  • Sounds rather useful, yes!

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Sslaxx

Member since 10 Jan, 2009

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