Right, I've got a test sprite set for platform style movement with a single two frame animation, facing in two angles, 0 and 180. However, when I run the test, the animation isn't turning around. I suspect I've omitted something very simple, but I'm not sure what.
Interestingly enough, auto mirror doesn't flip it around either. This does lend some suspicion this might be a bug of some kind. This is, by the way, originally a Construct 0.98.3 file upgraded to .5, if that helps at all.
Suggestions?