homebrewpc's Recent Forum Activity

  • > Just curious, what does that feature do?

    >

    Timescaling - slow motion effects, stop time, speed up time, etc.

    So, kinda like room_speed in Game Maker I guess (Except we don't have special effects)

    And yeah Mipey, we've all been there, lol.

  • Lol, maybe you guys have an advantage then Ashley. But that's not a problem. Just curious, what does that feature do?

    I look forward to seeing your entry Rich! We are really trying to expand the reach of GMArcade to encompass more programs...but last contest we only received Game Maker Entries

  • There is only one month left to the contest deadline! I would like to see some Construct programmers enter, and I look forward to seeing your games.

    Thanks,

    ~Admin Matt from http://GMArcade.com/

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  • <img src="http://gmarcade.com/v2/contests/contest02.png">

    Hello,

    Some of you may have already heard about my site GMArcade.com, in short we are an Indie game development host and community. We even have technology on our site that allows Game Maker and other .exe games to be played with one button online.

    Anyways, we are hosting our second contest, and would like to see programmers from several backgrounds and programs enter. The deadline is in six weeks, but your games don't have to be big. The theme for this contest is "Time."

    Prizes consist of game development books by the renowned game development professor Jonathan Harbour.

    To find out more about the contest, please visit http://gmarcade.com/contest02/

    Thanks for your time!

    ~Matt

  • The plugin SDK is just a C++ written DLL, so anything you can do in C++, can be called from the plugin.

    Darn...I don't know C++ Oh well, that has to come at a later time I guess.

  • There's currently no way to directly call a DLL from Construct events, but you could make a plugin using the Plugin SDK to call the DLL.

    So a wrapper eh? Would the Plugin SDK be compatible with an ActiveX DLL/Library?

  • I'm beginning to see a Construct game or two on GMA, thanks for your support guys!

    Anyways, I was wondering how complicated it is to use a DLL in Construct. Could someone post a code snippet that uses a DLL that I can check out?

    I release my new GMArcadeDLL online high score and achievement system, and I want to include scripts for programs other than Game Maker.

    Thanks!

    ~Matt

  • nice. i'd submit something, but i had just started working on a game 3 days ago and will continue working on that (attempting to have it ready for a contest later in february). the "You are not allowed to submit a game that you have started before the beginning of the contest, you must create a game specifically for this contest." rule disqualifies it (i think it's a good rule though)

    Yeah, Mr. Harbour advised that, just to eliminate people having huge advantages over other people. We'll have these contests every three weeks or so, so maybe next time

  • <img src="http://gmarcade.com/v2/contests/contest01.png">

    Hello Scirra,

    Some of you may have already heard about my site GMArcade.com, in short we are an Indie game development host and community. We even have technology on our site that allows Construct and other .exe games to be played with one button online.

    Anyways, we are hosting our very first contest, and would like to see some Construct programmers enter. The deadline is in three weeks, but your games don't have to be big. In fact the theme is based on small, "Microscopic" in fact.

    To find out more about the contest, please visit http://gmarcade.com/contest01/

    Thanks for your time!

    ~Matt

  • Awesome We'd love to have all the entries we can get.

    Just make a new topic in Open Topic?

  • Hey Scirra,

    Just wanted to invite you guys to check out GMArcade.com's first contest here:

    http://gmarcade.com/contest01/

    I hope to see some of you guys enter!

    ~Matt

  • This is a great service.

    Thanks Casho, I'm glad you like it! If you ever have any ideas for me, just post them in the forums on GMA or here. I'm always welcome to new suggestions, and they usually get added very quickly.

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homebrewpc

Member since 7 Jan, 2009

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