Ok, no update today but I am stuck. I'm trying to create quite a complex calculation and I haven't the slightest idea how to put it into an event.
What I want is: To find the nearest "zombiebox" sprite which is overlapping "player1cone" sprite, AND is in line of sight of "player1box". When found, "player1" creates a sprite, "bullet", and bullet sets it's angle towards the sprite "zombiebox".
Any idea how to put this into a single event?