procrastinator's Recent Forum Activity

  • Glad you sorted it! Nothing worse than something like that to eat up your time. Thanks for the permission... finally! haha

  • The reason he's being destroyed is because he's constantly overlapping the DAMAGE sprite, so all those events will keep executing until finally, the player runs out of HP and is destroyed. Add a new condition to the overlap event - SYSTEM -> TRIGGER ONCE WHILE TRUE

    5. IF PLAYER OVERLAPS DAMAGE

    +TRIGGER ONCE WHILE TRUE

    - takingdamage = 0 then takingdamage = 1

    I think I've read your question right. Soz if not, I haven't been to bed in over 40 hours ;p

  • ffman22 ahhh I think it's your avatar I remember then. But the game does look familiar. One month ago you say? Damn man. I've lost track of time then..

  • I can see kids loving this. I pity the parents though ;p

  • As always, the art style is awesome man!

  • Glad you liked haha yeah I didn't feel like animating that one due to immense laziness, and lack of skills really, but I think it turned out better than any animation I could've done, and done in a fraction of the time!

    I hate the fence death sequence. The idea sounded good, but in reality, it's just boring and doesn't fit in with the slight gory style of the others. I'll be changing that in the next update! Still got the bee death sequence to finish.. as you'll have noticed if you died from a bee collision, it just hovers around the player randomly. That's half done. I'm back and forth between a couple of ideas. The obvious one is to sting the player. Then player blows up like a balloon.. *pop*

  • Naji, I do all of my own artwork but thanks anyway man. Very generous of you to release a bundle like that. Hopefully someone makes use of it!

  • I love these kinda games. I was working on a very similar one a year or so ago called Battle Golf.. was gonna have a Worms style play to it with multiplayer etc etc. Not sure why I abandoned that one actually. Pretty sure mine had the exact same mechanics. Don't worry, I'm not saying you copied me.. that would be impossible since I never released mine haha

    Was just a weird feeling to see this. It just took me right back to when I was working on mine.

    Hope you keep working on this!

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  • Looking good! Has potential for sure. Yeah the touch stick is neat.

  • Lovely art style. The backgrounds remind me of the old Roadrunner cartoons for some reason...

  • I was about to moan about the controls being a bit unresponsive, then remembered it's called Fatty Bird, so yeah.. the more the bird eats, the fatter he gets, so yeah he's gonna get "heavier"! duh to me.

    A minor suggestion.. I'd animate the flapping much faster.. probably 3x faster. Cute art style btw

  • Nice! I like the concept. And yeah, it's damn hard!

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procrastinator

Member since 29 Dec, 2008

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