newt's Recent Forum Activity

  • Deadeye curse's to your evil twin!

    <img src="http://i44.tinypic.com/332ufd4.gif">

  • All right I guess I'll contribute.

    http://reinerstileset.4players.de/

    They may not be pretty, but they're good for devo

    http://lostgarden.com/labels/free%20game%20graphics.html

    They are pretty, and are good for devo.

    Licensing on both is pretty much what you'd call freeware, with credit given, although Lostgardens arrangement is not stated, if you plan on releasing anything contact the owner.

  • <img src="http://i43.tinypic.com/90deuw.png">

  • How about an option to have random not use 0?

    Clearly there are uses for both, but personally I'd prefer to have it not start with zero.

    Then again, I wish I could use decimals for a lot of stuff, but I don't see that happening.

  • Ok... here we go...

    Developers often hide the resources their games use for proprietary reasons. One of those being they don't want this kind of thing happening.

    I think the best way to look at this is as a game developer. That shouldn't be a big stretch, as most everyone here has had that aspiration, at least once.

    So, as a would be developer, ask yourself, do you want the people who rip this stuff, then ask for credit like a dog pissing on a tree to mark it's territory, and threaten bodily harm if that undue credit is not given, to take a dull cookie cutter to your creation, your blood, sweat, and tears?

    Any way this is just my personal opinion, yours may differ, and surely there are exceptions to this, as even I understand the meaning of homage, but there's a couple sayings I'd like to point out in this case.

    Do unto others as you would have them do unto you.

    and

    It's difficult to soar with the eagles, when your surrounded, by turkeys.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • edit :yeah wut he said

    Difference is when key is not down, but has been pressed.

    Its customary to use key is down if you want a constant event.. well constant while its down anyway.

    Example: right arrow key is down

    object move right

    or

    up arrow pressed

    object jump

  • Can't you do that with a mask and a shader?

  • Thanks you guys are amazing.

  • Wouldn't 3d mesh support make all this pointless?

  • Whats the difference between English humor, and toasted bread?

    If the breads too dry you can put butter on it.

  • Wow Gamemaker Pro 7.0, can't argue with that.

    Any way, joking aside, have you tried it with Construct? I've gotten away with it using only 8.

  • Why not just change the sprite to show different animations for different angles?

newt's avatar

newt

Member since 12 Nov, 2008

Twitter
newt has 26 followers

Trophy Case

  • 16-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • Forum Wizard Made 5,000 posts in the forums
  • Forum Unicorn Made 10,000 posts in the forums
  • Popular Game One of your games has over 1,000 players
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • Continuous Visitor Visited Construct.net 365 days in a row
  • RTFM Read the fabulous manual
  • Email Verified

Progress

31/44
How to earn trophies