newt's Recent Forum Activity

  • Joannesalfa

    wut?

    All you're doing is replacing one color with another. All this blah blah blah about C++, and Deluxe Paint has nothing to do with the actual implementation.

    In fact you could do it with the Canvas plug. It would be a long drawn out process to set up, and not recommended for images larger than the demo, but still quite doable.

  • Pretty sure all the existing 3rd party plugs that do path finding use astar.

  • Looks good. Game play is pretty well thought out.

    The gui could use some work. Some messages/ signs seem a bit off side.

  • Haematite

    You also had that capx to start in Internet explorer. Try using another browser.

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  • Well you mentioned your math level is low. Have you at least had some algebra?

    If not, it is highly recommended, especially Cartesian graphs.

  • First you would place all the characters in a string, in order to the number you wish to compare, then use GetToken(String, Index, Separator) in a loop.

    So basically GetToken(yourString, loopindex, ",")

  • Well yeah, there's probably going to be hundreds of devices that try to corner this market, heck I saw a vid with Raspberry pi running the FireFox os weeks ago, and that's 35 bucks.

    The thing is, you would think that price would be a major decider in this, but I wonder, as apparently people will buy anything from Apple.

    Heck the Apple Tv thing will allow you to stream from an Ipad to a tv. Given they already have a huge market there, they might possibly have already won the tv wars before the first shot, or even first soldier was made.

  • Trigger once as you have it would keep the sound from playing every tick.

    To have the sound only play once try using a global variable, then use a variable comparison to set up the trigger like:

    gvariable mousesound =0

    ->mouse is over object

    --> trigger once: play sound, add one to gvariable mousesound

  • Um yeah the Github thing is new, as I looked it up when Arsonide told me he was going to port it over to a CC plug.

    Further more if you felt someone made a mistake you should have contacted the owner of the site and or, author privately. Making false accusations like this is asinine.

    There is obviously no ill intent here other than who ever joined the sight just to post.

    I wish to thank Arsonide for his efforts in all of his plugs. The modest 9 bucks is far less than he deserves for his time and effort.

  • Well, in theory, you could make a native app that can run web apps.

    Nice idea actually, doubtful Apple would allow such a thing tho.....

  • Why not just use an array?

    All you have to do is create an angle value either 0,90,180 or, 270, and then test if the "cells" around the object match up.

    Just remember that the array coordinates would be multiplied by the grid size. IE array at x1,y1 would be x32, y32 if the individual cells are 32x32.

    So you would check if array at this x, and this y has a value of 0, and the value of this x +1, and this y is 180 then you would have two pipes horizontally.

  • Well I wouldn't use 0 seconds.

    0.10 to 0.25 should be ok without being too noticeable.

    And I say that only since mobiles are kind of wonky as far as how well they keep track of time.

    Something else you might consider.

    Containers work by creating all objects associated, and are automatically picked on creation.

    You can, in theory, just set any unwanted objects to invisible/ 0 opacity.

    So basically, if sprite2 is in a container with sprite1, then sprite2 will be created at the same time, and can be referenced in the same event.

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newt

Member since 12 Nov, 2008

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