Hello. Im have two sprite. One is shell from tank and second is tank. When shell sprite collide with tank sprite, then shell sprite is destroy. This is ok, but im need destroy shell sprite later, when is over specific color in tank sprite. Im make tank sim and im have color mask sprite, where every color have specific function. For example red is ammo, blue is armor, green is engine. It is possible make this in Construct? Thank you for answer.
PS: Sorry, but my English is bad, im not from US/UK.