Blc's Forum Posts

  • 9 posts
  • Verry thanks ... im still learn <img src="smileys/smiley1.gif" border="0" align="middle" />

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  • Im not find condition, where im compare angle between two objects. Im cant get shell angle towards armor, only im get or set angle of one object ...

  • Hello. Im need make shell which penetrate armor in angle 25-90 degrees. In angle 0-25 degrees shell must bounce. Is it possible in construct? Im make bounce or penetrate, not together. Thanks for reply. Blc

  • Nice ... good work!

  • Ok, thanks all.

    I try use many sprites and then i see. When im make some progress, then im place here .cap file.

  • Thank you for ideas.

    I want make much tanks, infantry, layered buildings, etc in one moment on layer. The game will be strategy with penetration value/destroyable parts.

    How many sprites manage Construct with good framerate on average computer? I don't know how realize this game with relative good fps.

  • use those colors for purposes of collision detection?

    Yes

    For that have to check each pixel of the tank sprite, which uses more CPU than multiple sprites.

    Really?

    However, i must use many of sprites ... or any idea?

  • Anyway, instead of using colour masks, why not use private variables to identify tank parts?

    Like private variable named 'type', on collision check if it is "fuel", "armor", "ammo" etc.

    Thank you for reply.

    Ok, but how ? Im dont known what you mean.

    I don't want tons of sprites for each part of tank. Im want single sprite for single tank by reason that many sprites = low fps.

  • Hello. Im have two sprite. One is shell from tank and second is tank. When shell sprite collide with tank sprite, then shell sprite is destroy. This is ok, but im need destroy shell sprite later, when is over specific color in tank sprite. Im make tank sim and im have color mask sprite, where every color have specific function. For example red is ammo, blue is armor, green is engine. It is possible make this in Construct? Thank you for answer.

    PS: Sorry, but my English is bad, im not from US/UK.

  • 9 posts