Ihatecompvir's Recent Forum Activity

  • Started working on the engine, making some mockups.

    I have Kr!s for Music Now.

    MADE A VERY BASIC PLATFORM ENGINE.

    Basically it has the feel of MM(Instant Start/Stop, Pixel Perfect Jumps, etc.) But it can be tweaked further to keep that signature feel.

  • I'm working on a Mega Man Fangame, and I need serious help.

    I can make the base engine of Mega Man and keep the original feel.

    I Just need Sprite Artists(I have the original MM Sprites so that's covered) Music Artists(Any good chiptune artist that makes Chiptunes for the NES and then convert to WAV fits perfectly) and some UI artists(like Title Screen, Menus, Etc.) If you want to help me, or are good at stuff like that, please post in here or drop me a PM.

    I HAVE THE BASE ENGINE COVERED. I CAN DO THAT MYSELF! ALTHOUGH I MAY NEED HELP ON THAT.

    Does Construct support Pixel perfect jumps(lol) and Healthbars(my best bet is make each bar of health all in one animation, and then do next frame-->stop animation then when the variable of health hits zero kill MM)

    Is this too much to ask?

    I'm just wanting some MORE MM Action after beating every MM Game on an emu(MM9 Included damn that one was hard)(using Six Axis so it's still kind of the same)

    Basically:

    It's For MM Fans, By MM Fans

    If you PM me, I will PM you going into great detail about what you should look for(like certain stages requiring certain themes, etc.)

    Also Boss List:

    Motor Man

    Lighting Man

    Skull Man

    Garden Man

    Desert Man

    Punch Man

    Millenium Man

    Zero Man(NOT RELATED TO ZERO)

    And of Course,

    Dr. Wily (Classic Saucer Included!)

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  • Is it possible to make an Online Game in Construct? If so, How?

  • Is this POSSIBLE in construct?

    I've always wanted to make some "GUIed" batch scripts for some Batch Scripts I have.

Ihatecompvir's avatar

Ihatecompvir

Member since 16 Sep, 2008

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